Having more fun and playful animations. The walk cycle is of a lazy canine like creature.
The movement is floppy all the way through, keeping only a semblance of bone structure and entering into rubber-hose, without any rubber. The concept was to imagine that the creature crawling is a sock puppet. The front limbs raise only slightly, while the back legs curve as they flop into place in order to create forward momentum. The head is forced into bends as the bottom pushes on the torso unnaturally bending over itself (an influence from a bloodhound from early Termite terrace walk). The only snap is in the head. This would could be slowed down with 8-10 in-betweens in order to give a lazy character illusion.